Leaning from mistakes is key to progressing. In this episode Ben, Aaron, Kris, and Jon discuss some of our mistakes - like spending too much time designing a feature that isn’t that important, or using channels excessively when first learning Go - and how we learned from them.
Mat, Jon, and Jaana discuss reflection and meta programming. How do other languages use reflection, and how does that differ from Go’s approach? What libraries are using reflection well? What are some examples of bad times to use reflect? What alternative approaches exist? And what are those weird struct tags I keep seeing in Go code?
Databases are tricky, especially at scale. In this episode Mat, Jaana, and Jon discuss different types of databases, the pros and cons of each, along with the many ways developers can have issues with databases. They also explore questions like, “Why are serial IDs problematic?” and “What alternatives are there if we aren’t using serial IDs?” while at it.
Johnny and Jon are joined by Denise to talk about her role at GitHub and what the community and safety team does to help open source project creators and contributors, GoCon Canada and the role of organizing a conference, and more.
Distributed systems are hard. Building a distributed messaging system for these systems to communicate is even harder. In this episode, we unpack some of the challenges of building distributed messaging systems (like NATS), including how Go makes that easy and/or hard as applicable.
Mat, Johnny and Jon are joined by Elias, creator of Gio, to discuss GUIs. Specifically, we explore the pros and cons of immediate vs retained mode and explore some examples of each, as well how some frameworks like React are attempting to bring the benefits of immediate mode to a retained mode world (the DOM).
The gang discusses WebRTC with Sean DuBois, creator of the Pion project and author of a pure Go WebRTC implementation. What exactly is WebRTC? Why is it so popular for video chatting? How does it work under the hood, and how does it compare with other real-time communication options?
Today we’re featuring conversations from different perspectives on working from home from our JS Party, Go Time, and Brain Science podcasts here on Changelog.com. Because, hey…if you didn’t know we have 6 active podcasts in our portfolio of shows. Head to changelog.com/podcasts to collect them all!
Working from home can be challenging, especially amid school closings and everything else caused by COVID-19. In this episode panelists Jon, Mat, Carmen, and Mark share advice and experiences they have accumulated over many years of working from home. They cover separating your work space from your personal space, signaling to your family that you are busy, ways to keep track of the time, and suggestions for getting some exercise in when you can.
This is THE podcast for diverse discussions from around the Go community.
Go Time’s panel hosts special guests like Kelsey Hightower… (clip from episode #114)
picks the brains of the Go team at Google… (clip from episode #100)
shares their expertise from years in the industry (clip from episode #102)
and has an absolute laugh riot along the way… (clip from episode #110)
It is Go Time! Please listen to a recent episode that interests you and subscribe today. We’d love to have you with us.
Johnny and John welcome Thorsten Ball back to the show. This time we’re talking power tools! Editors, operating systems, containers, cloud providers, databases, and more. You name it, we probably talk about.
Newsletters play a unique role for developers. As the Go community continues to grow and mature, these newsletters provide a much-needed filter for the oft overwhelming stream of new articles, talks, and libraries produced by the community on a weekly basis.
In this episode Johnny, Jon, and Mat are joined by Peter Cooper of the Golang Weekly newsletter to discuss his role as a newsletter curator. We explore difficult topics that touch on ethics and responsibilities of a curator and of course, the impact Peter and his team have on shaping, at least in part, what many in the Go community get exposed to.
Interfaces are everywhere in Go. The basic error type is an interface, writing with the
fmt package means you are probably using an interface, and there are countless other instances where they pop up. In this episode Mark, Mat, Johnny, and Jon discuss interfaces at length, exploring what they are, how they are using them in their own projects, as well as tips for how you can leverage them in your own code.
Telemetry is tricky to get started with. What metrics should you be tracking? Which metrics are important? Will they help you predict and avoid potential issues? When is a good time to start? Should you put it off until later? In this episode we discuss some common metrics to collect, how to get started with telemetry, and more with guest Dave Blakey of Snapt.
Johnny and Jon are joined by Andy Williams to talk about some of the unusual ways developers are using Go. In this particular episode they deep dive into building GUIs and discuss all of the challenges imposed by trying to build a UI that is both cross platform and functional. How do you create buttons that work on both mobile and a desktop app? Should you even be designing both apps at the same time? Tune in to find out!
Carmen, Mat, and Jon are joined by Steve Francia and Julie Qiu to discuss the new Go.dev website. What was the motivation behind it? What technology was used to build it? How are they working to make package discovery better? And what resources are there to help you convince your manager to use Go on that upcoming project?
Jaana, Jon, and Mat are joined by John Graham-Cumming, the CTO of Cloudflare, to discuss Go at Cloudflare along with John’s unique involvement in Gordon Brown’s apology to Alan Turing. How did Cloudflare get started with Go? What problems do they use Go for and when to they turn to other languages? And how exactly did John’s petition for an apology to Turing get so popular?
Mat, Carmen, and Jon are joined by Dan Scales to talk about Mat’s favorite keyword in Go - defer. Where did the defer statement come from? What problems can it solve? How has it shaped how we write Go code? How are other languages solving similar problems? And what exactly was changed in Go 1.14 to improve the performance of defer?
Guests are catching the bug, so we decided to spend this episode talking about bugs! How do you find and fix your bugs? Do you sketch things out, whip out the debugger, or something else?
Grab a hot beverage and a warm blanket because it’s time for a fireside chat with the Go Time panel! We discuss many topics of interest: what we’d build if we had 2 weeks to build anything in Go, the things about Go that “grind our gears”, our ideal work environments, and advice we’d give ourselves if we were starting our career all over again.